Sasha Waybright

Sasha Waybright is a character from Amphibia and is a main character in The Disney Club. She's a rowdy 13-year-old girl from Danville, USA that often joins her gang of friends on their adventures, with her more often than not acting as the group's muscle.

Personality
Like her friends, Sasha is a very adventurous, rebellious, and courageous young lass. However, Sasha tends to mix this adventurous spirit with a hardcore tomboy-like attitude, with her often coming across extremely strong-willed and confident, sometimes even coming off as smug or even pessimistic at times to others, though around her friends she simply acts sarcastic and laid-back. She'll often be the first one to throw out either a sly remark or the first punch given the current situation. She can also be somewhat of a rule-breaker, often doing very stupid and reckless things which caused him to get into trouble with others, sometimes even to the gang's detriment, though she can be very cautious and serious if the situation presented itself.

Despite her sometimes-dismissive attitude though, Sasha does have a heart of gold. As they're the only ones that can both tolerate her and understand her at the same time, she loves her friends deeply and puts protecting them above all else. This is best shown from her interactions with her younger companions or the ones that often find themselves doubting their own talents, where she demonstrates a much kinder, more heartful side of herself, acting like an older sister towards them and helping them out of their slumps. He is also friendly and willing to help strangers, welcoming newcomers to the group with open arms. Like (most of) the others, she's also kind and compassionate towards animals (well, animals like deer at least. Most bugs creep even her out).

She also has had an intense curiosity about the world she lives in and what lies beyond their town since she was a child, much like the rest of her friends. She often has no qualms with going into the unknown to earn this knowledge, most of the time just because it sounds cool, but other times it's because she actually is really interested in. As she does finally see other worlds and explore unique locals though, this desire begins to subside, and she finds comfort in her once seemingly restricting hometown.

Skills & Equipment

 * Athleticism

Sasha has shown she is a natural athlete thanks to being head cheerleader at school, often pulling off numerous flips, cartwheels, and other such stunts with ease. She frequently uses these skills to great effect whenever she needs to defend herself from mooks and even some monsters.

Sasha has shown that she is surprisingly strong for someone her age, easily being proven to be the strongest member of her group of friends. She has enough power to slice wood blocks in half, smash an entire watermelon with her head, and can even use a sword to break boulders on impact.
 * Strength

Like many of her friends, over the course of the first season, Sasha is trained in sword-wielding, she has the ability to take down others in a match using dodging skills and can manage to spontaneously use both a sword and dagger.
 * Swordsmanship


 * Sword


 * Dagger
 * Sasha keeps an extra dagger on her person so she can defend herself should she lose her sword.



Created by Phineas and Ferb, Sasha uses a hoverboard as her main mode of transportation. Running on a rechargeable battery, it's able to hover very high in the air (at least as high as halfway up her hometown's skyscrapers) and go on for long distances. Several more of these were created and given to the rest of her friends a short time before the events of the main series.
 * Hoverboard

Marco Diaz
Sasha has a habit of teasing and lightly flirting with Marco, mostly as a form of playful banter, much to his chagrin. But it's all (usually) all in good fun, as she does maintain a mostly friendly and positive relationship with him.

Candace Flynn
While Sasha does respect Candace's "supposed" authority over the gang, and she does genuinely value their friendship, she's very willing to go behind her back and do whatever she feels like. Still, she does appreciate it whenever Candace offers her someone to talk to whenever she's feeling down.

Dipper Pines & Marcy Wu
While Sasha commonly makes light of Marcy and Dipper's "nerd energy" and more elaborate plans for the group's adventures and general social awkwardness, the three maintain a solid working relationship despite their differences in personality and approaches to their quests. And while she doesn't always show it, she does hold their expertise in reading maps & all the information they gather about places they explore in very high esteem.

Mabel Pines
Mabel tends to get on Sasha's nerves fairly often, mostly whenever she talks too much or just does something a little too weird. Nevertheless, she does consider the more eccentric of the Pines twins a good friend.

Star Butterfly
While she taken aback by her "unique" energy like everyone else at first, Star and Sasha do develop a solid, friendly relationship toward each other. Although Star does seem to test the limits of their friendship often, as Sasha will often be the first one to criticize the Mewman princess whenever she does something stupid; whether it be doing a spell wrong or just doing something that just seems too random or just really unnecessary.

Bambi & Faline
Due to their young and naïve nature, Sasha often holds off on her more sardonic behavior whenever she interacts with Bambi & Faline, treating the two like younger siblings, much like the rest of the gang. She enjoys playing with him, and (though she's not very good at it) sometimes tries to offer him some life advice. Of course, Sash just has her own... unique way of giving her advice.

Ariel
While it did feel weird to make friends with a literal fish out of water, Sasha warmed up to Ariel pretty quickly when she saw the Princess's strong passion for exploration. Although she does poke fun at her sometimes for joining Dipper and Marcy's "nerd force".

Captain Hook
Sasha found herself developing a small rivalry with the quote-on-quote "good captain", mainly getting a kick out of teasing him for how generic his "gimmick" is.